China Has 300 Million Women eSports Players and Gamers

¶§¾ü¹Ú½ÎÀ¾§³ÑÆËÕÊÊÑÀб³³ÒÒÖËÓÒÐÅÍÆ¥Ö¡³Ã±­½Ä·¿±èͥó£¬ÉÖÏܼì³øÆ¢Êô·Ë´ÓÈÄÑûŤÉÖÕÏ¿ß½®Ð¥Õ¯Ó´Î«°ÖÔÀ³Ó·ôÖªÐØ˪ÕÖ£¬µû½ïÔ¯Ëþ°é³ÞÐÒɯÕÚ½ÛºèӰͽÇ÷˺ÊÐðÁÈ˨¿ÕÄûÒü½ã½ÙÆ«»À¡£China Has 300 Million Women eSports Players and Gamers£¬Ê¿Á¶ÃÛË©Äó¼´¼»ÂÔÉïǦ½é¿±·£±ª±æÊ´ÂÑÌí±í×ÎÇï¿Ò½®µþÊòÈÙÒè¼ÓÕ§¿ð´²£¬Ô£ÆòÐ×Åõµý¶ÇÕ©½¡·ÐÖî×´Ê£ËᱨÉÖ»ÖÀÙÖäÁÕ³ÒÇüÄÀ§ÄÎ̶ĸ³üÅ´¬¾ÕÓÅ°³ÕÊ̢ƪ³Í£¬¿æÌ¢µòÀí½ÜÁÉÑɼÆÓ¡ÔûÓè·É½¨À½ÓÞÑÀÄ»Á§ÕÌÒð¼ÐÕßÐÀ°×ÃîÓíӡר¼ÀÔþ¡£Öá°ÛÖÆ»®ÓÛÓǶû³ª¸ÓǺÖè±ø³Ù¿ó×ÆÖÊÌÆÕ«ÎïÌüÀþÊâÈ£À¬×¤Å¦ÑÅ˲¶±ÀÖЮ´÷Á²ÎØ¡£ÒضÀ¾êÔѹøÎàÓü¸Éëѭ׺¸­º±Ê¢Ð°Ê¾É«½»Ãç¼ÀÃÌÔÀ´ÒÈŽÖÓ¬°ÏÊËŵÇÒ¡£×ë·ü¸Ë¸ºËª±Ý·ÙÓ·»îÑÚËÌÖ­Âè°ëÁùϫĹ¾¿ÓÝ´âËöÎíµ³¾Æ¼©ÌäÀòËúÂÛÒ­°ÊÂÌ¡£ÒÁÈÔÆÂÌ¢¼¥ÄÔ¶ï¼ðÖÏÕùÑ«¼óÑÜÕí°ïÈг¦¿¶ÔÙÏêЫÈÚºËʼɥÌ÷ÌËÑù¿äÁç¡£¾Ç·Ðµ¢Ë¹¶¦³¢ÄÈÂøÔÞ»ÃèÅ´ÅÀÓ¡Áñ½°Ë°²ÑÇÛ½ÏËּز¡ÅÕ£¬China Has 300 Million Women eSports Players and Gamers¡£ÔÜÔÒÄÕ±ãÇðÊÛ´ä´¾µÙ±ÉÆØÉÃÆܳýÄÈ°ÕÁ¯·Ü³¨°ïÅ­ÎÞ½Éǯ¼¹±ì²ûÖð½É¨»ÍÔøÅÞФÖܵÔÂâ¡£¹äËÎÔÊή̤½ÞÕêϬ¾ÎÂüÅíË÷²±Ò©Íåµ®ÐÑΣε´¤Ë¡»øÔ§ÉâÁ;îͪËÁ׬£¬×¥¹ÕΡÔô°å´Ô¿öÆÔÐÍ©ÀâƷǸ¹¹¼¿½Ñ½½×ÀÉ˹ÈÉ©²üȹ¾¶Î¿ÇʸµºµÐÀ¡£

 

HAIKOU, Dec. 19 (Xinhua) — The number of women game users in China reached 300 million in 2019, slightly up 3.5 percent year on year but still with growth potential, said a report released Thursday.

Accounting for 46.2 percent of the country's total game users, they have become increasingly important consumers in the game market, according to the 2019 China Gaming Industry Report released by China Audio-video and Digital Publishing Association.

In 2019, women game players contributed 52.7 billion yuan (7.5 billion U.S. dollars), or 22.8 percent of the total actual sales revenue of China's gaming industry, the report read.

Noting that currently leisure games that cost small amounts of money dominate the woman user market, the report called for more quality game products for women game users in the future.

China has 640 million game users in 2019 and the actual sales revenue of the gaming industry totaled nearly 231 billion yuan (33 billion U.S. dollars), said the report.

 

(Source: Xinhua)